| Adaptive Shielding | Decreased Energy from +0 to -1. | 
| Atom Reclaimer | Decreased Energy Requirement from 3 to 2. | 
| Charibdis | Now only lets you destroy cards owned by the player with the most Energy. 
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| Chronotic Schism | No longer removes itself from the game.  Purge effect is now triggered automatically on Purging. | 
| Effector | Decreased Energy from +0 to -1. | 
| Feedback Lance | Increased Energy from +0 to +1.  Now causes target to discard cards rather than you to draw them. | 
| Heavy Duty Displacer | Decreased Energy from +0 to -1. | 
| Leak | Reworded so that discard counts as happening.  Now goes into play for opponent when you gain it. | 
| Nanohole Projector | Increased Energy Requirement from 1 to 2.  Increased Energy from +0 to +1. | 
| Nexus | Removed Energy (is no longer an Energy card so no longer effects itself). | 
| Resonator | Added may to both effects, and second is contingent on first: you may only draw if opponent does not discard. | 
| Salvage Rig | Decreased Energy from +1 to +0.  Increased Energy Requirement from 2 to 3. | 
| Teles Beacon | Decreased Energy Requirement from 2 to 1. | 
| Trojan | Increased Energy from -1 to 0. | 
| Warp Gremlin | Is now attracted to player with most Energy.  Moves to next player during purge. | 
 
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